Devlog Weekly update Tiny Terra Spaces


Hey everyone!

It’s been a productive week on Tiny Terra Spaces, and I wanted to share some of what’s been happening behind the scenes. I put a video below on X you can check it out there and see the video in full! Give me a follow as well if you like to stay in the loop.

https://x.com/LudusPaxStudio/status/1995448595072368675

YouTube short if you prefer it:

I’ve added a batch of new props to help bring more character to the islands. These small details make each settlement feel a little more lived-in, and I’ll keep expanding them as development continues.

Resource editing and balancing has also been a focus. I’m refining how players gain and use materials to make the early game smoother while keeping the late-game satisfying and strategic. This kind of tuning is ongoing, but the foundations feel much stronger now.

I’ve also begun implementing new buildings, including early workshop structures. These will be unique to each island eventually but for now in the freeplay mode and upcoming demo will have all the buildings with a level of unlocking as an option.

If you’d like to support the project further, you can wishlist Tiny Terra Spaces on Steam:

https://store.steampowered.com/app/3788070/Tiny_Terra_Spaces/

And if you’d like to help shape the future of the game, the Kickstarter is still running share it with a friend of pledge:

https://www.kickstarter.com/projects/luduspaxstudios/tiny-terra-spaces-a-cosy-scottish-island-builder

Thank you for all the support! 

Silviu

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