Tiny Terra Spaces - More improvements


Tiny Terra Spaces, has got some big improvements:

  •  Buildings, tiles randomness where now each tile will have its unique vegetation and random to which I can add more to improve randomness to the tiles. The best part about this is that there no FPS effect.
  •  Adding props and new vegetations to the buildings. Some of these are part of asset packs I have bought over the years. I do wish to create more of these myself in the coming months but I wanted to add more assets so that I can look at something while I code.
  • Hop mode work starter. I have made progress on it and will continue to work on.
  • I have also added a pretty good saving system to which I continue to add to to make it compatible with the new systems I am adding.


If I dont get a chance to get more help from a freelance artist or funding to hire someone will have to probably see how the development cycle goes. .

I am pleased with how things are going in terms of development and hopefully within the next few weeks I will have the chance to announce more.

I am also looking to add more interactions to the animals, buildings and more. I have started on the system but still needs a lot more work.

I am looking forward to the coming few weeks and months and see how the project evolves.

Follow Kickstarter:

https://www.kickstarter.com/projects/luduspaxstudios/tiny-terra-spaces-a-cosy-scottish-island-builder

Try the game in Webgl:

https://ludus-pax-studio.itch.io/tiny-terra-spaces

See you at the next update.

Silviu

#cosybuilder #indiegame #screenshotsaturday #indiedev

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