Hey everyone! One big adjustment in building my own assets (vs using packs in my two previous projects) is how much more time it takes. With packs, I could code...
Hey all! I took a little break from the project as I have been on a holiday for now a week or so with my family. I am now back and will start working on the nex...
Hey all! As with every project I am always trying to secure funding, Tiny Terra Spaces is no different. So time to try Kickstarter (again😅): https://www.kick...
Hey all! A new update is here — version 0.1e — and it brings several new features and fixes: Building Destruction: Players can now remove buildings they’v...
Hey everyone! A big update has just landed Tiny Terra Spaces 0.1d is now live! The demo has been updated to this new version, and I've also refreshed the WebGL...
Hey everyone! I wanted to give you a quick update to keep you in the loop on what's been happening. I had hoped to make more progress by now, but I've been spen...
Hey all! I've been making some posts on social media about my latest updates. Currently, I'm overhauling the 3D art for the assets, and it's going pretty well!...
Hey all! I been working this week on changing overall the art of the buildings that the player can place in the world. As its Scottish medieval theme, my cosy b...